Difference between revisions of "Pinouts"
From Medusa
(Created page with "== SCART == {| class="wikitable" ! style="color:black" | Pin number !! style="color:black" | EURO version !! style="color:black" | JP21 version |- | 1 || - || Audio Left |- | 2 || Audio Right || - |- | 3 || - || GND |- | 4 || GND || GND |- | 5 || GND || Audio Right |- | 6 || Audio Left || - |- | 7 || Video Blue || GND |- | 8 || - || GND |- | 9 || GND || Composite Video / Video Luma |- | 10 || - || - |- | 11 || Video Green || - |- | 12 || - || - |- | 13 || GND || GND |-...") |
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(7 intermediate revisions by the same user not shown) | |||
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| 21 || GND || GND | | 21 || GND || GND | ||
|} | |} | ||
* '-' means 'not connected' | |||
* Blank - when average voltage on this pin is higher than 0.3V Medusa switches to RGB mode | |||
== Digital Input (DB9 - Rev B only) == | == Digital Input (DB9 - Rev B only) == | ||
{| class="wikitable" | {| class="wikitable" | ||
! style="color:black" | Pin number !! style="color:black" | MDA/Hercules mode !! style="color:black" | EGA mode !! style="color:black" | RGBI/CGA mode !! style="color:black" | | ! style="color:black" | Pin number | ||
!! style="color:black" | MDA/Hercules mode | |||
!! style="color:black" | EGA mode | |||
!! style="color:black" | RGBI/CGA mode | |||
!! style="color:black" | digital RGB mode (Sinclair QL) | |||
!! style="color:black" | Apple IIC mode | |||
|- | |- | ||
| 1 || GND || GND || GND || GND | | 1 || GND || GND || GND || Pin 2 / GND || Pin 13 / GND | ||
|- | |- | ||
| 2 || - || Red 0 || - || - | | 2 || - || Red 0 || - || - || Pin 2 / (14MHz - not used) | ||
|- | |- | ||
| 3 || - || Red 1 || Red || LDPS | | 3 || - || Red 1 || Red || Pin 7 / Red || Pin 6 / LDPS | ||
|- | |- | ||
| 4 || - || Green 1 || Green || SEROUT | | 4 || - || Green 1 || Green || Pin 6 / Green || Pin 11 / SEROUT | ||
|- | |- | ||
| 5 || - || Blue 1 || Blue || GR | | 5 || - || Blue 1 || Blue || Pin 8 / Blue || Pin 10 / GR | ||
|- | |- | ||
| 6 || Luma 1 || Green 0 || Intensity || - | | 6 || Luma 1 || Green 0 || Intensity || - || Pin 14 / (VIDD7 - not used) | ||
|- | |- | ||
| 7 || Luma 0 || Blue 0 || - || - | | 7 || Luma 0 || Blue 0 || - || - || Pin 4 / (SEGB - not used) | ||
|- | |- | ||
| 8 || HSYNC || HSYNC || HSYNC || CSYNC | | 8 || HSYNC || HSYNC || HSYNC || Pin 4 / CSYNC || Pin 3 / CSYNC | ||
|- | |- | ||
| 9 || VSYNC || VSYNC || VSYNC || - | | 9 || VSYNC || VSYNC || VSYNC || - || - | ||
|} | |} | ||
* '-' means 'signal ignored in this mode' | |||
* MDA/CGA/EGA and Commodore 128 - signals are in the same order as on computer output, so standard DB9 1:1 cable is enough to connect this machines to Medusa | |||
* digital RGB mode - used mainly with Sinclair QL - you will need DIN8 to DB9 cable (pin numbers for DIN8 are given in the table) | |||
* Apple IIC - to connect Apple IIC you need cable from DB15 to DB9 (pin numbers on DB15 are given in the table) - when you prepare cable for Apple IIC be aware that there is 12V on pin number 8 - DO NOT CONNECT THIS PIN !!! - it may destroy Medusa. | |||
== Analog Input (DB15 - VGA) == | == Analog Input (DB15 - VGA) == | ||
Line 106: | Line 119: | ||
| 15 || - | | 15 || - | ||
|} | |} | ||
* '-' means 'not connected' |
Latest revision as of 17:00, 30 April 2024
SCART
Pin number | EURO version | JP21 version |
---|---|---|
1 | - | Audio Left |
2 | Audio Right | - |
3 | - | GND |
4 | GND | GND |
5 | GND | Audio Right |
6 | Audio Left | - |
7 | Video Blue | GND |
8 | - | GND |
9 | GND | Composite Video / Video Luma |
10 | - | - |
11 | Video Green | - |
12 | - | - |
13 | GND | GND |
14 | - | GND |
15 | Video Red / Chroma | Video Red / Chroma |
16 | Blank (RGB detect) | Blank (RGB detect) |
17 | GND | GND |
18 | GND | GND |
19 | - | Video Green |
20 | Composite Video / Luma | Video Blue |
21 | GND | GND |
- '-' means 'not connected'
- Blank - when average voltage on this pin is higher than 0.3V Medusa switches to RGB mode
Digital Input (DB9 - Rev B only)
Pin number | MDA/Hercules mode | EGA mode | RGBI/CGA mode | digital RGB mode (Sinclair QL) | Apple IIC mode |
---|---|---|---|---|---|
1 | GND | GND | GND | Pin 2 / GND | Pin 13 / GND |
2 | - | Red 0 | - | - | Pin 2 / (14MHz - not used) |
3 | - | Red 1 | Red | Pin 7 / Red | Pin 6 / LDPS |
4 | - | Green 1 | Green | Pin 6 / Green | Pin 11 / SEROUT |
5 | - | Blue 1 | Blue | Pin 8 / Blue | Pin 10 / GR |
6 | Luma 1 | Green 0 | Intensity | - | Pin 14 / (VIDD7 - not used) |
7 | Luma 0 | Blue 0 | - | - | Pin 4 / (SEGB - not used) |
8 | HSYNC | HSYNC | HSYNC | Pin 4 / CSYNC | Pin 3 / CSYNC |
9 | VSYNC | VSYNC | VSYNC | - | - |
- '-' means 'signal ignored in this mode'
- MDA/CGA/EGA and Commodore 128 - signals are in the same order as on computer output, so standard DB9 1:1 cable is enough to connect this machines to Medusa
- digital RGB mode - used mainly with Sinclair QL - you will need DIN8 to DB9 cable (pin numbers for DIN8 are given in the table)
- Apple IIC - to connect Apple IIC you need cable from DB15 to DB9 (pin numbers on DB15 are given in the table) - when you prepare cable for Apple IIC be aware that there is 12V on pin number 8 - DO NOT CONNECT THIS PIN !!! - it may destroy Medusa.
Analog Input (DB15 - VGA)
Pin number | Function |
---|---|
1 | Red |
2 | Green |
3 | Blue |
4 | - |
5 | GND |
6 | GND |
7 | GND |
8 | GND |
9 | - |
10 | GND |
11 | - |
12 | - |
13 | HSYNC/CSYNC |
14 | VSYNC |
15 | - |
- '-' means 'not connected'